Ash Ghoul finished, though I will model the 6th house scythe soon.
Saturday, 31 August 2013
Saturday, 24 August 2013
Ash Ghouls
original Morrowind concept |
Despite a very strong concept for the ash creatures, the limitations of the engine, and small art team, meant that the Ash ghouls were only a fraction of their potential, visually.
ESIII ingame |
Basing the new model upon the earlier ash slave, I've added clothing in zbrush, and enhanced the designs further. Current hi res progress:
Snout stage 2. |
Full robe wearable by player. |
Eagle eyes amongst may recognise the symbol sculpted around the gems at the front |
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